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Game · Marketing and gaming
Muro Anatolia
A 3D WebGL penalty game for a banking campaign.
In production App with logic2025Brand activation
muro-anatolia.local/
Access routes
Hover a route to see it in the window.
Public
The player saves penalties from the goalkeeper's camera with physics in real meters and a FIFA-regulation goal split into nine zones. Five levels, audio, mobile-first and no backend. Custom engine on Three.js.
- Client
- Brand activation
- Industry
- Marketing and gaming
- Years
- 2025
- Status
- In production
- Level
- App with logic · State, rules and computation, with or without a backend.
What it does
- 3D engine with physics in meters
- Nine-zone goal and five levels
- Real FIFA measurements
- Audio and ball assets
- Campaign branding with glassmorphism
Stack
- Three.js
- Vite
- WebGL
- JavaScript
Activity
Illustrative data generated for the demo. Not client figures.
Game sessions
6.6 ksessions
-1.3 %
Dic 6.6 k
EneJulDic
Saves
19 ksaves
+11.2 %
Dic 19 k
EneJulDic
Same level